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Cold waters pc game max depth8/15/2023 ![]() Why is ‘Junks on Parade’ So Tough? (C) 2017 Killerfish Games The secondary goal is to destroy the warships. Your primary mission as skipper of USS Seawolf is to destroy the landing ships and Chinese merchants with troops, vehicles, and supplies aboard. A Chinese Y-8X as shown in the game’s Reference section. Several warships, including a Soviet-era Sovremennyy-class destroyer, provide escort, while several Harbin Z-9 anti-submarine helicopters and a Y-8X Maritime Patrol Aircraft provide air cover. ![]() The situation is this: A heavily escorted People’s Liberation Army Navy (PLAN) convoy that includes several amphibious landing ships is en route to the west coast of Taiwan. The hard-line regime in Beijing has decided to invade Taiwan, which China considers to be a “renegade” province, and reunify the independent Republic of China (ROC) with the Communist mainland. Junks on Parade takes place at 0700 hours on 20 August,2000 in the Taiwan Straits. As in most of the Single Mission scenarios, the game assigns you to a specific class of boat in this case, it’s the USS Seawolf, one of only three SSN-21-class boats built for the Navy before production closed due to the prohibitive cost of building and operating these expensive ($3 billion per unit) warships. China South China Sea 2000 campaign (but not part of the campaign itself). One of the toughest missions in the game is Junks on Parade, a fixed Single Mission set in the era of the U.S. Navy against the Chinese in a battle for control of the Spratly Islands in the South China Sea. In that submarine sim, you were restricted to commanding an Improved- Los Angeles class boat, the USS Cheyenne, in a tightly-scripted story by Clancy pitting the U.S. Part Two: ‘Junks on Parade’ – One of the Toughest Missions (C) 2017 Killerfish GamesĬold Waters also seems to have been inspired by another game I used to play in the 1990s: Tom Clancy’s SSN, published in 1996 by Simon & Schuster Interactive. In the newer game, the designers use historical events – Ronald Reagan’s 1980 election to the Presidency, Soviet unease with Reagan’s anti-communist rhetoric, the shootdown by Russian fighters of Korean Airlines Flight 007, and paranoia in the Kremlin over a 1983 NATO exercise code-named Able Archer – and then alter history by positing that glasnost and perestroika never occurred because World War III broke out before Mikhail Gorbachev took power in Moscow. Of course, the backstory of Cold Waters’ World War III is different. Navy sub driver during a fictional Third Battle of the Atlantic in four distinct time periods – 1984, 1988, 1992, and 1996 – and commanded a boat from several available (and era-appropriate) classes in a bid to deny the Soviet fleet control of the Norwegian Sea.Ĭold Waters – to those gamers who cut their teeth on Sid Meier’s Red Storm Rising – is a nicely done reboot of the older game. In that game, a player took on the role of a U.S. I have no idea how to record a game session.Ĭold Waters was designed, according to the Killerfish Games website, as an homage to the original MicroProse’s classic 1988 game Red Storm Rising, a fast-attack sub sim based on the eponymous 1986 novel by Tom Clancy and Larry Bond. In a few, however, you can try your hand at commanding a sub from either the Soviet Red Banner Northern Fleet or the Chinese People’s Liberation Army Navy (PLAN).Ī playthrough of Junks on Parade by another gamer. In most of the scripted Single Missions, your boat will be American and is automatically chosen for you. In Single Mission or Campaign mode, Cold Waters places you – the player – in command of a submarine (or, in the parlance of the world’s navies, “boat”) in service with the fleets of either the United States, the Soviet Union, or the People’s Republic of China. ![]() People’s Republic of China, South China Sea 2000 Released four years ago by Australian game developer Killerfish Games, Cold Waters is a simulation that depicts submarine warfare in three different Cold War-turns-hot scenarios: If you’re a regular reader of this blog, you know that one of my favorite computer games is Cold Waters. (C) 2017 Killerfish Games Part One: A Bit of Background Junks on Parade Mission Menu. Game elements (C) 2017 Kilerfish GamesĬonn, Sonar: New contact bearing 0-4-5, designated Sierra 1.Ĭonn, Sonar: New contact bearing 0-4-7, designated Sierra 2.Ĭonn, Sonar: Sierra 1 is classified as…escort.Ĭonn, Weps: Tube 1 loaded. Here, a Chinese container ship explodes after a hit by a Tomahawk Anti-Ship Missile (TASM). Screenshot from Cold Waters’ Junks on Parade scenario.
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